Volley drills
Points at the net are short, so net skill is really two skills: getting there behind the right ball, and doing something clean with the first volley. These drills train hands (crossfire exchanges, wall volleys, fast-hands ladders) and transitions (approach patterns, volley-overhead combinations, dig-at-your-feet mid-court balls) — the difference between camping at the net and actually finishing there.
With a hitting partner · 8 drills
Feed Circuit
15 minBasket feeding is what makes lessons feel like lessons — and any partner can do it. Six stations, twenty balls, every fundamental touched: this is a private lesson's skeleton, free.
Service Line Game
10 minPlayed entirely between the service lines, this game builds the soft hands, reflex volleys, and half-volleys that decide doubles — disguised as the most fun ten minutes of practice.
One Up, One Back
10 minGrooves the volley against real groundstrokes and groundstrokes against real volleys — the two rhythms club players face constantly in doubles and rarely practice deliberately.
Approach, Volley, Overhead
15 minTurns the three shots of a net attack into one rehearsed sequence. Most club players have hit thousands of volleys but almost never the approach, the first volley, and the overhead consecutively — which is exactly how matches present them.
Dig at Your Feet
10 minThe ball at your shoelaces — half-volley or low volley from mid-court — is the shot that decides whether you survive the transition zone. Doubles players face it every service game and train it never.
Lob and Smash
10 minThe overhead decays fastest of any stroke because nobody practices it — and the lob wins more club points than any winner. Training them against each other fixes both at once.
Volley Crossfire
10 minTwo players at the net, volleying at each other — the fastest reflex training in tennis, and the exact skill that decides doubles points at the club level.
Approach and Pass
15 minOne player learns to finish at the net; the other learns the two-shot pass — dip low, then swing free. This is the most match-realistic drill two players of any level can run.
With a ball machine · 6 drills
Volley Volume
10 minThe volley is the stroke club players practice least — it needs a feeder, and feeders are scarce. The machine solves that. Volume plus targets builds a net game you can trust in doubles by next weekend.
Overhead Volume
10 minConfidence overhead is purely a function of repetitions, and matches provide about three per set. The machine provides sixty in ten minutes — a season of overheads in one basket.
Short Ball, Move In
15 minClub players lose the points they should win: the short ball arrives, and they either camp behind the baseline or panic-swing. This drill rehearses recognizing the invitation and accepting it with your feet.
Transition Ladder
15 minThe journey from baseline to net is four shots long and most club players have never hit them consecutively. The machine feeds the whole journey, rep after rep, until moving forward feels like the natural direction.
Volley–Overhead Combo
10 minAt the net, the volley and the overhead arrive as a pair — punch, then the lob goes up. Practicing them as one alternating rhythm builds the up-and-back footwork that keeps net players dangerous instead of decorative.
Approach Two-Ball
15 minThe approach shot and the first volley are one motion interrupted by a split step. Programmed as a two-ball sequence, the machine rehearses the interruption — which is where club net raids actually die.
Against a wall · 7 drills
The Five-Minute Wall
5 minA complete pre-match warm-up on any wall: groundstrokes, volleys, serves, and feet in five structured minutes. For the player who arrives at the club early — or whose partner is always late.
Fast Hands
10 minThe wall returns your volley in half a second — reflex training no human feeder can match. Ten minutes here and the doubles net feels slow.
Volley Sprint
10 minSixty seconds of maximum clean volleys — a timed sprint for the hands. Different muscle than the streak format: under a clock, the temptation to rush is the opponent.
Bounce Smash
10 minThe wall's overhead drill: smash downward so the ball rebounds off the ground and wall back up into smashing position. Continuous overhead repetitions — impossible with a partner, trivial here.
Drive, Volley, Repeat
10 minAlternating a bounced drive and a no-bounce volley builds the groundstroke-to-net transition inside a single rally — the wall version of coming forward behind your approach.
Half-Volley Pickups
10 minThe half-volley can't be requested from a partner — it appears only when you're caught. Standing close to the wall manufactures being caught, fifty times in ten minutes.
Smash and Reset
10 minAlternating an overhead with a controlled groundstroke rebuild — power, then composure — trains the gear change that follows every real smash that comes back.
Solo with a hopper · 5 drills
Volley Juggle
10 minContinuous upward volleys to yourself — the juggler's route to soft hands. Builds the short, firm volley contact and continental-grip comfort that the net game is made of, anywhere, no court required.
Drop-Hit Approach
15 minThe full attacking sequence — approach off a short ball, close, split, finish — rehearsed alone with a hopper. The pattern that wins club matches, available any hour the court is empty.
Ground Smash Rhythm
10 minSmash the ball into the court so it rebounds high, then smash the rebound — continuous overhead rhythm with nothing but a hard surface. Timing, patience, and the habit of getting sideways early.
Poach Pattern
10 minThe doubles poach is pure choreography — split, cross, cut, recover — and choreography can be rehearsed alone until the real ball is almost incidental. The net player who owns this footwork owns the middle.
Self-Lob Smash
10 minOverheads without a partner: bump a lob to yourself, get sideways, and smash at a target. The skill that wilts under match lobs is mostly just starved of repetitions — feed it.